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New Overgrowth Spell in Clash of Clans explained

Supercell’s highly anticipated first major update to their mobile online strategy title is currently rolling out, with the third Sneak Peek introducing the new Overgrowth Spell in Clash of Clans. Spells play a pivotal role in every attack strategy, evolving alongside players’ progress from Town Hall 5 onwards. Each new spell unlocked prompts players to reassess and reconstruct their assault plans.

The newly introduced Overgrowth Spell in Clash of Clans becomes available at level 12. This article aims to delve into the intricate details of the spell, offering insights to aid players in devising fresh and enhanced attack strategies.

New Overgrowth Spell in Clash of Clans explained

Continuing their tradition of introducing engaging gameplay updates, Supercell unveils the latest addition to Clash of Clans: the Overgrowth Spell. In an official post on February 26, 2024, the developer announced the arrival of this new spell, available for players at Town Hall 12 and above. This update promises to bring fresh strategies and excitement to the Clash of Clans community.

The Overgrowth Spell in Clash of Clans introduces a new strategic element to the gameplay

Spell Level Duration Housing Spaces Brew Time Upgrade Cost Upgrade Time
Level 1 22 seconds 2 6 minutes N/A N/A
Level 2 (Town Hall 12) 24 seconds 2 6 minutes 125,000 Dark Elixir 10 days
Level 3 (Town Hall 14) 26 seconds 2 6 minutes 250,000 Dark Elixir 12 days
Level 4 28 seconds 2 6 minutes 350,000 Dark Elixir 16 days
New Overgrowth Spell in Clash of Clans explained

The Overgrowth Spell in Clash of Clans introduces a unique dynamic to gameplay. Upon deployment, heroes and troops will refrain from attacking buildings covered by the spell, offering strategic opportunities for players to guide their forces in specific directions. Notably, even the chain lightning from Electro Dragons will avoid hitting structures under the spell’s effects.

However, it is important to note that the spell does not conceal defensive heroes, traps, or Clan Castle troops. This knowledge is crucial to avoid wasteful use of the spell during attacks. Fans have speculated about the interaction with Hidden Teslas; while the spell will activate them, the Teslas will not emerge until the spell’s effects dissipate.

Additionally, Siege Machines, such as Log Launchers, will become ensnared within the overgrowth and remain immobilized until the spell wears off. It’s important to highlight that while in this state, the Siege Machines will be unable to inflict damage on buildings under the spell’s protection.

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